Technically speaking, I think it's good pairing for the GPU power of Nintendo's hybrid, elevating a past success to greater heights, rather than struggling to hit the mark with the reboot. Feature complete and beyond, the Switch game is bolstered by new modes and a fully updated track list. Codemasters' strategy for owners of the Nintendo console is to translate and enhance Grid Autosport, a vintage 2014 PlayStation 3/Xbox 360 release. While there's an overlap in circuits with the Switch release, it's fundamentally an entirely different game. It uses the latest build of Ego engine, every track is sculpted from the ground up and the lighting model is vastly improved. ![]() PlayStation 4, Xbox One and PC get a full series reboot, simply called Grid. From HD rumble support to gyro controls to three performance modes and an optional 1.4GB high resolution texture pack, there's the sense that developer Feral Interactive has really pushed the boat out here - and best of all, it gives us the choice of how to play it.įirst up, let's clear up any confusion on what this game is. There are plenty of embellishments beyond prior console versions too. ![]() And that's why Codemasters' Grid Autosport is almost by default a recommended release: there's very little like it on Switch and the quality of the game itself is excellent. The Switch game library is large and diverse, expanding at a rapid rate, but there's one genre that has barely been explored - the more simulation-orientated driving experience.
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